The 500% may be lowered after extensive testing and feedback. It will help negate small hits, and absorb large portions of large hits. Then the armor will reset and the parry will reset.
when parry is activated the players armor will be increased by 500% for the next 'HIT' they receive. a PARRY effect.įor the first release parry will only be tied to end game Faceless, Juggernaut, Witchunter sets where there is also included a -50% block affix applied.Įach piece of armor will add 3% chance to parry. In my constant exploration to make Dual Wield, Melee 2 handers, and Ranged weapons viable I am adding a new game mechanic to the game.